Monthly Archives: April 2014

bridging worlds :: latex pixels

This is the next design iteration for the latex pixel. I adjusted the form factor and switched from a stepper motor to a servo motor since I don’t need more than a full rotation.

Next steps include adding magnets to the frame to make the hex-cells easily configurable. I will also be developing some code to make this interact with user input – most likely through a cell phone interface (cordova/phoneGap) and socket.io.

GearAndRack02-01

Update (4/18) :: I received the magnets in the mail and began testing their strength. Two 1/8″ dia magnets on each edge seem to do the trick.

big games – circle rules football

Circle Rules Football is a game that I’m working on for my Big Games class. The idea is to reduce the occurrence of concussions by altering the geometry of the field. This would in turn limit the linear and rotational acceleration of players that collide. Play testing tomorrow at Central Park!

Fields02-01